Art & Design Portfolio
I am available for limited commission work.
Lead Designer, February 2016-Present
Blogger, April 2015-Present
Graphic Designer, June 2014-January 2016
Piranha Games Inc.
Junior Texture Artist, October 2012-May 2014
Boeing Commercial Airplanes
Assembler/Installer General B, January 2012-October 2012
Document Layout (InDesign)
Image creation/editing (Photoshop)
Texture production (Mudbox, dDo, Photoshop)
Low Poly Modeling (Maya)
Autodesk Maya LT
Microsoft Office Suite
Western Washington University, BA Humanities (double major in History and German Language). 2009.
My artistic skills are largely self-taught.
I can be contacted at mark.w.hayden (at) gmail (dot) com